This was made shortly after Nell's Wizard Adventure.
This time around I was the art lead. Although the gameplay itself would have a simplier design by using tile mappings, I wanted to make the cutscene with some more pizzazz. Plently of rough character designs and color tests were made to try and capture that sunset/end of day feeling.
Creating the artworks
Deciding the colors
During our meetings we discussed ideas for a fun backstory between the characters which wound up as the main reason the character would climb the tower. The programmers also did a great job with the fishing hook mechanic.
As for the music, I didn't have any instruments on hand so I pulled up a music sheet program, inscribed the notes, and then exported the .mp3 files.
This game was finished in about two or three weeks. I'm pretty happy with how the game turned out.
- Mirs (written June, 2023)